

var AnimStandardArray = new Array ("RGMwaitRight(10,400)","RGMstop(15000)",
		"RGMwaitLeft(10,400)","RGMstop(15000)","RGMwaitLeft(10,400)",
		"RGMstop(15000)","RGMthink0(200)","RGMthink(300)","RGMstop(5000)",
		"RGMgoToX(220)","RGMstandLeft(300)",
		"RGMpointLeft0(300)","RGMpointLeft(1500)","RGMstandLeft(200)",
		"RGMstop(1000)","RGMapplause(10,200)","RGMstop(15000)",
		"RGMgoToX(810)","RGMstop(15000)","RGMwaitRight(10,400)","RGMstop(15000)",
		"RGMmove(10,300)","RGMstop(15000)","RGMwaitLeft(10,400)",
		"RGMstop(15000)","RGMmove(10,300)","RGMstop(10000)",
		"RGMgoToX(480)","RGMstop(15000)","RGMangry(6,300)","RGMstop(10000)",
		"rgmAnimation=AnimStandardArray");

var AnimStartArray = new Array ("RGMstop(2000)","RGMgoToX(220)","RGMstop(2000)","rgmAnimation=AnimStandardArray");

var AnimMOleftArray = new Array ("RGMgoLeft(12,40)","RGMstop(500)","RGMangry(6,300)",
		"RGMstop(8000)","rgmAnimation=AnimStandardArray");

var AnimMOleftArray2 = new Array ("RGMgoLeft(12,40)","RGMstop(500)","RGMmove(6,300)",
		"RGMstop(8000)","rgmAnimation=AnimStandardArray");

var AnimMOleftArray3 = new Array ("RGMgoLeft(12,40)","RGMstop(500)","RGMthink0(200)","RGMthink(300)",
		"RGMstop(8000)","rgmAnimation=AnimStandardArray");

var AnimMOrightArray = new Array ("RGMgoRight(12,40)","RGMstop(500)","RGMdontknow(4,500)",
		"RGMstop(8000)","rgmAnimation=AnimStandardArray");

var AnimMOrightArray2 = new Array ("RGMgoRight(12,40)","RGMstop(500)","RGMno(6,300)",
		"RGMstop(8000)","rgmAnimation=AnimStandardArray");

var AnimMOrightArray3 = new Array ("RGMgoRight(12,40)","RGMstop(500)","RGMthink0(200)","RGMthink(300)",
		"RGMstop(8000)","rgmAnimation=AnimStandardArray");

var AnimMOnixArray3 = new Array ("RGMthink0(200)","RGMthink(300)",
		"RGMstop(8000)","rgmAnimation=AnimStandardArray");

var AnimMDArray = new Array ("RGMrunToX(160)","RGMstop(8000)","RGMgoToX(220)","RGMstop(500)",
		"RGMno(8,280)","RGMstop(1500)","RGMangry(10,300)","RGMstop(6000)",
		"rgmAnimation=AnimStandardArray");

function Anim1() {
	rgmAnimation = AnimStandardArray;
	startAnim();
}

function MouseOverAnim() {
	if ( mouseLockFlag == false ) {
		if ( rgmPosX < 320 ) {
			rgmAnimation = AnimMOrightArray2;
		} else {
			if ( rgmPosX > 880 ) {
				rgmAnimation = AnimMOleftArray2;
			} else {
				z = Math.ceil(Math.random() * 5);
				switch (z) {
				case 1:
					rgmAnimation = AnimMOleftArray;
					break;
				case 2:
					rgmAnimation = AnimMOleftArray3;
					break;
				case 3:
					rgmAnimation = AnimMOrightArray;
					break;
				case 4:
					rgmAnimation = AnimMOrightArray3;
					break
				case 5:
					rgmAnimation = AnimMOnixArray3;
					break
				}
			}
		}
		startAnim();
	}
}

function MouseDownAnim() {
	rgmAnimation = AnimMDArray;
	startAnim();
}

function deFocus() {
	document.getElementById("RgmH").blur();
}


